Use NtUserSetWindowPixelFormat in drivers instead.
Signed-off-by: Jacek Caban jacek@codeweavers.com --- dlls/opengl32/make_opengl | 3 +-- dlls/user32/user32.spec | 8 -------- dlls/user32/win.c | 9 --------- dlls/wineandroid.drv/opengl.c | 2 +- dlls/winemac.drv/opengl.c | 2 +- dlls/winex11.drv/opengl.c | 4 ++-- include/wine/wgl_driver.h | 1 - 7 files changed, 5 insertions(+), 24 deletions(-)