Based on a patch by Myah Caron.
Signed-off-by: Paul Gofman pgofman@codeweavers.com --- .../api-ms-win-gaming-tcui-l1-1-0.spec | 2 +- dlls/gamingtcui/Makefile.in | 5 +++ dlls/gamingtcui/gamingtcui.spec | 2 +- dlls/gamingtcui/gamingtcui_main.c | 35 +++++++++++++++++++ include/gamingtcui.h | 35 +++++++++++++++++++ 5 files changed, 77 insertions(+), 2 deletions(-) create mode 100644 dlls/gamingtcui/gamingtcui_main.c create mode 100644 include/gamingtcui.h
diff --git a/dlls/api-ms-win-gaming-tcui-l1-1-0/api-ms-win-gaming-tcui-l1-1-0.spec b/dlls/api-ms-win-gaming-tcui-l1-1-0/api-ms-win-gaming-tcui-l1-1-0.spec index 586ff6069c9..6b683a963c1 100644 --- a/dlls/api-ms-win-gaming-tcui-l1-1-0/api-ms-win-gaming-tcui-l1-1-0.spec +++ b/dlls/api-ms-win-gaming-tcui-l1-1-0/api-ms-win-gaming-tcui-l1-1-0.spec @@ -1,4 +1,4 @@ -@ stub ProcessPendingGameUI +@ stdcall ProcessPendingGameUI(long) gamingtcui.ProcessPendingGameUI @ stub ShowChangeFriendRelationshipUI @ stub ShowGameInviteUI @ stub ShowPlayerPickerUI diff --git a/dlls/gamingtcui/Makefile.in b/dlls/gamingtcui/Makefile.in index e5006486f22..cc89ce1fdb5 100644 --- a/dlls/gamingtcui/Makefile.in +++ b/dlls/gamingtcui/Makefile.in @@ -1 +1,6 @@ MODULE = gamingtcui.dll + +EXTRADLLFLAGS = -mno-cygwin + +C_SRCS = \ + gamingtcui_main.c diff --git a/dlls/gamingtcui/gamingtcui.spec b/dlls/gamingtcui/gamingtcui.spec index c455bbb7d54..893c58423e4 100644 --- a/dlls/gamingtcui/gamingtcui.spec +++ b/dlls/gamingtcui/gamingtcui.spec @@ -2,7 +2,7 @@ @ stub CheckGamingPrivilegeSilentlyForUser @ stub CheckGamingPrivilegeWithUI @ stub CheckGamingPrivilegeWithUIForUser -@ stub ProcessPendingGameUI +@ stdcall ProcessPendingGameUI(long) @ stub ShowChangeFriendRelationshipUI @ stub ShowChangeFriendRelationshipUIForUser @ stub ShowCustomizeUserProfileUI diff --git a/dlls/gamingtcui/gamingtcui_main.c b/dlls/gamingtcui/gamingtcui_main.c new file mode 100644 index 00000000000..8c371a50ed2 --- /dev/null +++ b/dlls/gamingtcui/gamingtcui_main.c @@ -0,0 +1,35 @@ +/* + * Copyright 2021 Paul Gofman for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + * + */ + +#include <stdarg.h> + +#include "windef.h" +#include "winbase.h" +#include "gamingtcui.h" + +#include "wine/debug.h" + +WINE_DEFAULT_DEBUG_CHANNEL(gamingtcui); + +HRESULT WINAPI ProcessPendingGameUI(BOOL wait_for_completion) +{ + FIXME("wait_for_completion %#x stub.\n", wait_for_completion); + + return S_OK; +} diff --git a/include/gamingtcui.h b/include/gamingtcui.h new file mode 100644 index 00000000000..cf55369d197 --- /dev/null +++ b/include/gamingtcui.h @@ -0,0 +1,35 @@ +/* + * Copyright 2021 Paul Gofman for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + * + */ + +#ifndef __WINE_GAMINGTCUI_H +#define __WINE_GAMINGTCUI_H + +#include <windows.h> + +#ifdef __cplusplus +extern "C" +{ +#endif + +HRESULT WINAPI ProcessPendingGameUI(BOOL wait_for_completion); + +#ifdef __cplusplus +} +#endif +#endif