On 07/05/06, Stefan Dösinger stefan@codeweavers.com wrote:
- Even if GetContainer should return D3DERR_INVALIDCALL (not
WINED3D_INVALIDCALL!) ...
Well, WINED3DERR_INVALIDCALL == D3DERR_INVALIDCALL. I've added those return values to the wined3d headers so I can check in ddraw for the return values. A lot of retvals from wined3d are in d3d8 / d3d9 and do not exist in ddraw.
Just wanted to point that out.
Stefan
Yes, it does work. But it's still technically wrong, just like S_OK vs WINED3D_OK is. The correct way would be to translate wined3d return codes in d3d7/8/9, although it could be considered a bit excessive.