On 12/15/05, Molle Bestefich molle.bestefich@gmail.com wrote:
Roderick Colenbrander wrote:
For old videocards the GL renderer won't work and the
The current state of open source video drivers for Linux is as far as I know that they only do basic 2D. For 3D you have to use closed-source drivers, which is simply not an option for a lot of people, be that because of stability, compatability or other issues.
Which means that your patch only helps the select few that are using closed-source video drivers, is that correct?
For everybody else, your patch will mean a tremendous slowdown instead, is that correct?
I have 3D acceleration in open source using DRI. This patch will help us too.
old code should work fine (except for performance issues).
I've never had a performance issue with Starcraft under (recent) Wine, so I don't think improving Starcraft performance is a very good argument. Better to promote other apps from http://appdb.winehq.org/votestats.php that actually run sluggish? Just MHO.
That said, I *will* test your patch when I get home ;-).
Both computers have gotten faster and Wine has probably improved in performance (Like in Dsound) to make Starcraft faster. Even though Starcraft has gotten faster, technically, Starcraft still has the software depth conversion bottleneck. It will continue to be like this until we get rootless DGA or OpenGL handles the 2D.
That said, it does seem that most other 2D games I've tried seem sluggish besides Starcraft.