On 18 August 2010 23:01, Owen Rudge orudge@codeweavers.com wrote:
+BOOL WINAPI D3DX10CheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) +{
- if ((d3dsdkvers == D3D10_SDK_VERSION) && (d3dxsdkvers == 43))
return TRUE;
- return FALSE;
+}
Is it really safe to assume D3D10_SDK_VERSION will always keep the same value? (I know d3dx9 does it as well.) For d3d9 the SDK version changed between d3d9b and d3d9c, for example.