On 22 January 2015 at 15:34, Matteo Bruni matteo.mystral@gmail.com wrote:
Do you prefer I just unconditionally add the (void *) cast to MAP_GL_FUNCTION or still add the separate define and only cast there?
I don't have a strong opinion, but there's probably some value in explicitly marking the functions that do that kind of cast, so I guess it makes sense to have a separate macro.