Stefan Dösinger wrote:
"TransGaming's developers have been contributing some changes back to Wine as well, including in several networking and debugging libraries. "
Just out of curiousity, which patches are these?
A wine-patches archive search finds these:
http://article.gmane.org/gmane.comp.emulators.wine.patches/32979 http://article.gmane.org/gmane.comp.emulators.wine.patches/32981 http://article.gmane.org/gmane.comp.emulators.wine.patches/32982
http://article.gmane.org/gmane.comp.emulators.wine.patches/39016 http://article.gmane.org/gmane.comp.emulators.wine.patches/39017 http://article.gmane.org/gmane.comp.emulators.wine.patches/33632 http://article.gmane.org/gmane.comp.emulators.wine.patches/3363
Hi All,
There are some additional patches coming down the pipe shortly for dbghelp, which we've done extensive work with in the past few months. There was a communications mixup in that those changes have been merged into our external public CVS under the LGPL (http://cvs.transgaming.org/cgi-bin/viewcvs.cgi/winex/dlls/dbghelp), but haven't yet made it to wine-patches.
The main thing holding up the patch submission there is the trace system changes that went into WineHQ to resolve some of the warning differences for printfs on different platforms. We are still using platform printf on our side, and our dbghelp changes include a bunch of changes to the traces that need to be backed out before a patch gets submitted to wine-patches.
We certainly plan to continue contributing more code beyond this, which was why we made an explicit mention of it in the newsletter.
Take care, -Gav