Hi,
I vaguely remember reading about a quite low limit on the number of event objects that a thread can hold because each one is said to take up one bit in some 32 or 64 bit mask.
That was then invoked as a reason to allocate e.g. event or window objects for as short a time span as possible.
Is there such a low limit on the number of events (or other types of handles) than one thread can hold in native or in Wine?
Thank you for your help, Jörg Höhle