From: Józef Kucia jkucia@codeweavers.com
On RADV additional vertices generated by clears are also counted.
The Vulkan spec allows this behavior:
"Rendering operations such as clears, MSAA resolves, attachment load/store operations, and blits may count towards the results of queries."
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- tests/d3d12.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c index dd842bc461ae..73f4da96686a 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -16898,11 +16898,11 @@ static void test_query_pipeline_statistics(void) ID3D12GraphicsCommandList_ResolveQueryData(command_list, query_heap, D3D12_QUERY_TYPE_PIPELINE_STATISTICS, 0, 1, resource, 0);
+ ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL); + /* Second query: draw something simple. */ ID3D12GraphicsCommandList_BeginQuery(command_list, query_heap, D3D12_QUERY_TYPE_PIPELINE_STATISTICS, 1);
- ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL); - ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, FALSE, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state);