On 6 March 2014 10:42, Stefan Dösinger stefan@codeweavers.com wrote:
+static inline BOOL wined3d_private_store_set_private_data(struct wined3d_private_store *store,
const GUID *guid, const void *data, DWORD data_size, DWORD flags)
...
return E_OUTOFMEMORY;
That's pretty ugly.