On 01/28/2010 08:15 PM, Arjun Comar wrote:
Ah, I wasn't going to do it as a SoC project, but rather as a way to get a feel for wine, directx, etc. over the next couple months (leading up to SoC). Henri is suggesting that I not do so?
Anyway, if there are no objections, I'm willing to do it. Loic, you probably have more experience, I'll cede to you if you want to work on it. There are plenty of other things I can whet my teeth on.
Both of us could work on it until this summer, I believe there is enough to do for two people. I may have more programming experience, but I haven't done much in wine, and my last real Windows development dates back 8 years, so we're both inexperienced in that respect.
I can't say if you should do it or not though. But if you have nothing else to do in the meanwhile I suppose it can't hurt to get some experience, even if your SoC subject isn't affected by this work in the end.
On 01/28/2010 08:25 PM, Tony Wasserka wrote:
Just btw, those depend on D3DXGetImageInfoFromMemory, D3DXFilterTexture, D3DXCreateTexture and possibly others I can't think of right now. D3DXFilterTexture is quite trivial, but the other two also add a notable effort. On the other hand, I have written the neccessary code for all three already though, it's just that I don't have that many WIC
codecs, yet.
Yes I expected that. The good part of it is that it's only texture code. Hopefully it doesn't use a codec that wine doesn't have yet and can become a good test case for the integration work. Otherwise it can still be something to aim for after integrating your work.