On Wed, 10 Mar 2021 at 03:09, Zebediah Figura z.figura12@gmail.com wrote:
dlls/d3d11/device.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
For what it's worth, this gets rid of the only external usage of wined3d_device_context_set_blend_state(), which would allow it to be removed from the public API. If your intention is to get rid of internal usage as well, and then simply remove the entire function, that's fine too.