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+static void set_histogram_point_gray(ARGB color, UINT *ch0, UINT *ch1, UINT *ch2, UINT *ch3) +{ ch0[(76 * ((color >> 16) & 0xff) + 150 * ((color >> 8) & 0xff) + 28 * (color & 0xff)) / 0xff]++; +}
+static void set_histogram_point_gray(ARGB color, UINT *ch0, UINT *ch1, UINT *ch2, UINT *ch3) +{
+}
Shouldn't the multipliers add up to 255 here?
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