Am 24.03.2014 um 18:53 schrieb Christopher Thielen christopher@thielen.co:
I then tried cross-compiling Wine from Linux using MinGW. I copied over the resulting d3d9.dll and wined3d.dll to the game's directory on Windows XP but it then won't run, complaining:
"The procedure entry point __wine_get_wgl_driver could not be located in the dynamic link library gdi32.dll.“
Did you set CFLAGS=-DUSE_WIN32_OPENGL ? This preprocessor define is needed to make wined3d work on Windows. Otherwise it uses some Wine-specific exports to bypass opengl32.dll for non-WGL calls and calls libGL.so directly for performance reasons.