The only remaining functions within utils.c were debugging related, so renaming it to debug.c is more appropriate.
Signed-off-by: Connor McAdams conmanx360@gmail.com --- dlls/d3d10/Makefile.in | 2 +- dlls/d3d10/{utils.c => debug.c} | 0 2 files changed, 1 insertion(+), 1 deletion(-) rename dlls/d3d10/{utils.c => debug.c} (100%)
diff --git a/dlls/d3d10/Makefile.in b/dlls/d3d10/Makefile.in index e76f3c5f19..9711fc9838 100644 --- a/dlls/d3d10/Makefile.in +++ b/dlls/d3d10/Makefile.in @@ -6,9 +6,9 @@ EXTRADLLFLAGS = -mno-cygwin
C_SRCS = \ d3d10_main.c \ + debug.c \ effect.c \ shader.c \ stateblock.c \ - utils.c
RC_SRCS = version.rc diff --git a/dlls/d3d10/utils.c b/dlls/d3d10/debug.c similarity index 100% rename from dlls/d3d10/utils.c rename to dlls/d3d10/debug.c