Signed-off-by: Paul Gofman gofmanp@gmail.com --- dlls/d3dx9_36/effect.c | 130 ++++++++++++++++++++++------------------- 1 file changed, 69 insertions(+), 61 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 70c437c44f..6e996e5fae 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -827,6 +827,73 @@ static void set_matrix_transpose(struct d3dx_parameter *param, const D3DXMATRIX } }
+static HRESULT set_string(char **param_data, const char *string) +{ + HeapFree(GetProcessHeap(), 0, *param_data); + *param_data = HeapAlloc(GetProcessHeap(), 0, strlen(string) + 1); + if (!*param_data) + { + ERR("Out of memory.\n"); + return E_OUTOFMEMORY; + } + strcpy(*param_data, string); + return D3D_OK; +} + +static HRESULT set_value(struct d3dx_parameter *param, const void *data, unsigned int bytes) +{ + unsigned int i, count; + + bytes = min(bytes, param->bytes); + count = min(param->element_count ? param->element_count : 1, bytes / sizeof(void *)); + + switch (param->type) + { + case D3DXPT_TEXTURE: + case D3DXPT_TEXTURE1D: + case D3DXPT_TEXTURE2D: + case D3DXPT_TEXTURE3D: + case D3DXPT_TEXTURECUBE: + for (i = 0; i < count; ++i) + { + IUnknown *old_texture = ((IUnknown **)param->data)[i]; + IUnknown *new_texture = ((IUnknown **)data)[i]; + + if (new_texture == old_texture) + continue; + + if (new_texture) + IUnknown_AddRef(new_texture); + if (old_texture) + IUnknown_Release(old_texture); + } + /* fallthrough */ + case D3DXPT_VOID: + case D3DXPT_BOOL: + case D3DXPT_INT: + case D3DXPT_FLOAT: + TRACE("Copy %u bytes.\n", bytes); + memcpy(param->data, data, bytes); + break; + + case D3DXPT_STRING: + { + HRESULT hr; + + for (i = 0; i < count; ++i) + if (FAILED(hr = set_string(&((char **)param->data)[i], ((const char **)data)[i]))) + return hr; + break; + } + + default: + FIXME("Unhandled type %s.\n", debug_d3dxparameter_type(param->type)); + break; + } + + return D3D_OK; +} + static struct d3dx_parameter *get_parameter_element_by_name(struct d3dx_effect *effect, struct d3dx_parameter *parameter, const char *name) { @@ -1176,19 +1243,6 @@ static void set_dirty(struct d3dx_parameter *param) top_param->update_version = new_update_version; }
-static HRESULT set_string(char **param_data, const char *string) -{ - HeapFree(GetProcessHeap(), 0, *param_data); - *param_data = HeapAlloc(GetProcessHeap(), 0, strlen(string) + 1); - if (!*param_data) - { - ERR("Out of memory.\n"); - return E_OUTOFMEMORY; - } - strcpy(*param_data, string); - return D3D_OK; -} - static void d3dx9_set_light_parameter(enum LIGHT_TYPE op, D3DLIGHT9 *light, void *value) { static const struct @@ -2278,7 +2332,6 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); struct d3dx_parameter *param = get_valid_parameter(effect, parameter); - unsigned int i;
TRACE("iface %p, parameter %p, data %p, bytes %u.\n", iface, parameter, data, bytes);
@@ -2295,53 +2348,8 @@ static HRESULT WINAPI d3dx_effect_SetValue(ID3DXEffect *iface, D3DXHANDLE parame
if (data && param->bytes <= bytes) { - switch (param->type) - { - case D3DXPT_TEXTURE: - case D3DXPT_TEXTURE1D: - case D3DXPT_TEXTURE2D: - case D3DXPT_TEXTURE3D: - case D3DXPT_TEXTURECUBE: - for (i = 0; i < (param->element_count ? param->element_count : 1); ++i) - { - IUnknown *old_texture = ((IUnknown **)param->data)[i]; - IUnknown *new_texture = ((IUnknown **)data)[i]; - - if (new_texture == old_texture) - continue; - - if (new_texture) - IUnknown_AddRef(new_texture); - if (old_texture) - IUnknown_Release(old_texture); - } - /* fallthrough */ - case D3DXPT_VOID: - case D3DXPT_BOOL: - case D3DXPT_INT: - case D3DXPT_FLOAT: - TRACE("Copy %u bytes.\n", param->bytes); - memcpy(param->data, data, param->bytes); - set_dirty(param); - break; - - case D3DXPT_STRING: - { - HRESULT hr; - - set_dirty(param); - for (i = 0; i < (param->element_count ? param->element_count : 1); ++i) - if (FAILED(hr = set_string(&((char **)param->data)[i], ((const char **)data)[i]))) - return hr; - break; - } - - default: - FIXME("Unhandled type %s.\n", debug_d3dxparameter_type(param->type)); - break; - } - - return D3D_OK; + set_dirty(param); + return set_value(param, data, bytes); }
WARN("Invalid argument specified.\n");