Hello,
A lot of ddraw games recquires specular lighting to work (Syberia I, Settlers IV, etc...). Unfortunately, specular lighting is not implemented in ddraw. Does the change ddraw/direct 7 WINED3D resolve this problem? Otherwise, does somebody forsee to work on that? The implmentation of specular lighting would improve considerably the numbers of working games under wine....
Best regards,
Joaopa