Am Montag 23 Oktober 2006 19:13 schrieb Mark Hatsell:
Just wondered if the mentioned Patch is also supposed to fix D3D in a window? I have tried applying the Patch but it doesn't seem to make any difference to D3D9 apps as far as I can tell. D3D seems to take up the entire top-level window and also the scene is rendered lower than it should be.
Yes and no. It is designed to fix d3d too in the end, but it won't do that until we moved wined3d to use wgl instead of glx.