On 04/30/2018 10:47 AM, Huw Davies wrote:
On Wed, Apr 25, 2018 at 07:27:36PM +0300, Nikolay Sivov wrote:
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
This hopefully addresses comments I got for original patch. It takes handle on input, and returns locked menu data and item pointer in a single structure.
dlls/user32/menu.c | 566 ++++++++++++++++++++++++++++----------------- 1 file changed, 359 insertions(+), 207 deletions(-)
diff --git a/dlls/user32/menu.c b/dlls/user32/menu.c index 537c2ebe1a..5778af2a0a 100644 --- a/dlls/user32/menu.c +++ b/dlls/user32/menu.c @@ -584,7 +584,12 @@ static UINT MENU_GetStartOfPrevColumn( return i; }
+struct menu_item_desc +{
- MENUITEM *item;
- POPUPMENU *menu;
- UINT id;
+};
/***********************************************************************
MENU_FindItem
@@ -592,18 +597,29 @@ static UINT MENU_GetStartOfPrevColumn(
- Find a menu item. Return a pointer on the item, and modifies *hmenu
- in case the item was in a sub-menu.
*/ -static MENUITEM *MENU_FindItem( HMENU *hmenu, UINT *nPos, UINT wFlags ) +static BOOL MENU_FindItem(HMENU hmenu, UINT wFlags, struct menu_item_desc *desc) {
IMHO using the 'id' member of desc as an [in,out] param is confusing, not least because of its name. I'd suggest changing the name to 'pos' and using it as [out]-only, then adding a UINT 'id' parameter to the function.
Ok, that makes sense.
Huw.