On 08/22/2018 11:50 PM, Gabriel Ivăncescu wrote:
Signed-off-by: Gabriel Ivăncescu gabrielopcode@gmail.com
It's called in every block anyway including the else block.
dlls/comctl32/edit.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/dlls/comctl32/edit.c b/dlls/comctl32/edit.c index 10ff5fb..c0904cb 100644 --- a/dlls/comctl32/edit.c +++ b/dlls/comctl32/edit.c @@ -3308,19 +3308,17 @@ static LRESULT EDIT_WM_KeyDown(EDITSTATE *es, INT key) else EDIT_WM_Clear(es); } else {
EDIT_EM_SetSel(es, (UINT)-1, 0, FALSE); if (shift) { /* delete character left of caret */
EDIT_EM_SetSel(es, (UINT)-1, 0, FALSE); EDIT_MoveBackward(es, TRUE); EDIT_WM_Clear(es); } else if (control) { /* delete to end of line */
EDIT_EM_SetSel(es, (UINT)-1, 0, FALSE); EDIT_MoveEnd(es, TRUE, FALSE); EDIT_WM_Clear(es); } else { /* delete character right of caret */
EDIT_EM_SetSel(es, (UINT)-1, 0, FALSE); EDIT_MoveForward(es, TRUE); EDIT_WM_Clear(es); }
It probably makes sense to move EDIT_WM_Clear() too in the same patch. Also I think it's better to use ~0u if we're making the change.