Am 02.11.2010 um 14:37 schrieb Dan Kegel:
Austin wrote:
xlive.dll comes from Games for Windows ... [and] fails on wine, however, unless a native msasn1.dll is provided, because xlive.dll is digitally signed (so implementing our own msasn1.dll won't help).
That's interesting. I wonder what other modules Microsoft is checking signatures on, and whether they're planning on doing that more often in the future.
How does this work? Does xlive.dll check the signature of msasn1.dll? Or vice versa?