Hi
Hello,
This patch broke the compilation of dlls/d3d8/basetexture.c In file included from /home/michi/work/wine/dlls/d3d8/d3d8_private.h:69, from /home/michi/work/wine/dlls/d3d8/basetexture.c:31: /home/michi/work/wine/include/wine/wined3d_interface.h:877: error: syntax error before "D3DVERTEXELEMENT9"
D3DVERTEXELEMENT9 isn't defined in D3D8 and trying to include any D3D9 header was futil, introduced more problems that it solved. Attached is a quick hack to make it compile again.
bye michael
Thx,
i'm not happy with this prototypes (GetDeclaration8/9) for now i'll use a VOID* (ugly) for that waiting to have a more cleaner/robust way to handle that differences between directx versions
Regards, Raphael