From: Giovanni Mascellani gmascellani@codeweavers.com
Signed-off-by: Zebediah Figura zfigura@codeweavers.com --- v2: Rebase; combine int and uint paths.
libs/vkd3d-shader/hlsl_sm4.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 5ca7646f6..c1e93e93a 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1568,6 +1568,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, } break;
+ case HLSL_OP1_BIT_NOT: + assert(type_is_integer(dst_type)); + write_sm4_unary_op(buffer, VKD3D_SM4_OP_NOT, &expr->node, arg1, 0); + break; + case HLSL_OP1_CAST: write_sm4_cast(ctx, buffer, expr); break;