The issue doesn't show up with plain Wine, only with your patches applied. It happens with both CMST=disabled and enabled.
This seems to be the same issue we were hitting last time I tested your CS patches, on IRC. The problem only seems to show up outdoors, not indoors. nvidia 331.20-3
J. Leclanche
On Thu, Jan 9, 2014 at 10:25 AM, Stefan Dösinger stefan@codeweavers.com wrote:
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Am 2014-01-08 20:03, schrieb Jerome Leclanche:
Still a massive perf loss on WoW when outdoors. This spams:
err:d3d:wined3d_debug_callback 0x7f4c0: "GL_INVALID_VALUE error generated. Point size must not be negative.". err:d3d:state_pscale
>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @
../../../wine-multimedia/dlls/wined3d/state.c / 1572 J. Leclanche
At which settings does this happen? Which driver? Does it happen with CSMT=disabled? Do the ERRs show up with plain Wine?
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