Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d11/device.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 6e0ae6d695b..63172472b0e 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -666,7 +666,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_IASetInputLayout(ID3D11Dev static void STDMETHODCALLTYPE d3d11_immediate_context_IASetVertexBuffers(ID3D11DeviceContext1 *iface, UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers, const UINT *strides, const UINT *offsets) { - struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface); + struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface); unsigned int i;
TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p, strides %p, offsets %p.\n", @@ -677,7 +677,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_IASetVertexBuffers(ID3D11D { struct d3d_buffer *buffer = unsafe_impl_from_ID3D11Buffer(buffers[i]);
- wined3d_device_set_stream_source(device->wined3d_device, start_slot + i, + wined3d_device_context_set_stream_source(context->wined3d_context, start_slot + i, buffer ? buffer->wined3d_buffer : NULL, offsets[i], strides[i]); } wined3d_mutex_unlock(); @@ -2613,7 +2613,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_ClearState(ID3D11DeviceCon } for (i = 0; i < D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT; ++i) { - wined3d_device_set_stream_source(device->wined3d_device, i, NULL, 0, 0); + wined3d_device_context_set_stream_source(context->wined3d_context, i, NULL, 0, 0); } wined3d_device_set_index_buffer(device->wined3d_device, NULL, WINED3DFMT_UNKNOWN, 0); wined3d_device_set_vertex_declaration(device->wined3d_device, NULL);