Daniel Walker wrote:
The problem is that poll returns POLLHUP when a socket isn't connected,
then wine ignores the socket and it's events .. I realize this has been known for a some time(since linux 2.4), but why hasn't it been fix? Doesn't this effect a lot of non-blocking socket applications?
Can you define the problem a bit more? Do you mean you get a POLLHUP *while waiting* for connection? - Dan