On Wed May 18 20:22:09 2022 +0000, Chip Davis wrote:
- If we're moving things around, I believe we also want to move
DECOMPRESS to the "base flags" group. No we don't. AIUI that's for when the implementation doesn't support uploading the compressed data directly, which can and does vary by resource type--most infamously, OpenGL doesn't support compressed volume textures.
- Patches 10 and 11 in particular are an awful lot of churn, and the
naming isn't clearly an improvement.
Would it help if I broke patch 10 up into a patch per flag? (Acting on your second suggestion allowed me to eliminate patch 11.)
Maybe instead of "base_flags" we
could say "attributes"?
You know what? That's a good idea. Doing this also makes it easier to make sure I caught all the places where the flags are used.