Some tidying up and reorganising to support changes needed for D3D12 descriptor arrays where the descriptor count is UINT_MAX.
Conor McCarthy (5): vkd3d: Rename descriptor_count where binding_count is more appropriate. vkd3d: Move duplicate descriptor accounting to the descriptor count function. vkd3d: Move descriptor range iteration to the count function. vkd3d: Remove an unused function parameter. vkd3d: Store root signature Vulkan descriptor set layouts in an array.
libs/vkd3d/command.c | 4 +- libs/vkd3d/state.c | 165 +++++++++++++++++-------------------- libs/vkd3d/vkd3d_private.h | 7 +- 3 files changed, 81 insertions(+), 95 deletions(-)