I sent this post to comp.emulators.ms-windows.wine, but I'm hoping it's appropriate to send it to this list as well. My humble apologies if not.
I have this very simple C# program compiled on linux using the lates mono (http://www.go-mono.com): ------- using System; using System.Runtime.InteropServices; class Win32Methods{ [DllImport("kernel32.dll")] public extern static IntPtr GetModuleHandleW(string lpModuleName); } class Class1 { [STAThread] static void Main(string[] args) { Console.WriteLine("GetModuleHandle(null): {0}", Win32Methods.GetModuleHandleW(null)); } }
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When I run this on Windows (.NET) it prints out the module-handle. If I run it on linux using mono, I get: ------ err:heap:HEAP_GetPtr Invalid heap 00000000! GetModuleHandle(null): 0 ------
I have seen some old post suggesting that this error is due to opengl-build-problems, but i'm able to run notepad (the wine-version), which I assume call kernel32.GetModuleHandle as well.
WineVersions tested: - wine-cvs-unstripped-071702-1.i386.rpm downloaded from http://wine.dataparty.no today - libwine version included on Mandrake 8.2. (Download Edition)
I hope someone can help me with this, as I'm trying to use Wine to port the basics of the (Microsoft) System.Windows.Forms namespace in .NET to linux.
Best Regards Steinar Herland