Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- dlls/d3d8/tests/device.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 1fe9864c52..ee72ca5e4c 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -6624,7 +6624,8 @@ static void test_update_volumetexture(void)
hr = IDirect3DDevice8_UpdateTexture(device, (IDirect3DBaseTexture8 *)src, (IDirect3DBaseTexture8 *)dst); todo_wine_if (FAILED(hr)) - ok(SUCCEEDED(hr), "Failed to update texture, hr %#x, case %u.\n", hr, i); + ok(SUCCEEDED(hr) || broken(hr == E_FAIL && (i == 6 || i == 7)), /* Win10 1809 TestBots */ + "Failed to update texture, hr %#x, case %u.\n", hr, i);
IDirect3DVolumeTexture8_Release(src); IDirect3DVolumeTexture8_Release(dst);