On 12/2/20 1:54 PM, Derek Lesho wrote:
Signed-off-by: Derek Lesho dlesho@codeweavers.com
v3: Factor out update_pipeline_state.
dlls/winegstreamer/audioconvert.c | 70 ++++++++++++++++++++++++++++++- 1 file changed, 68 insertions(+), 2 deletions(-)
diff --git a/dlls/winegstreamer/audioconvert.c b/dlls/winegstreamer/audioconvert.c index 1174f9df0db..82756281aa9 100644 --- a/dlls/winegstreamer/audioconvert.c +++ b/dlls/winegstreamer/audioconvert.c @@ -1,4 +1,5 @@ #include "config.h" +#include <gst/gst.h>
#include "gst_private.h"
@@ -17,6 +18,8 @@ struct audio_converter { IMFTransform IMFTransform_iface; LONG refcount;
- IMFMediaType *input_type;
- CRITICAL_SECTION cs;
};
static struct audio_converter *impl_audio_converter_from_IMFTransform(IMFTransform *iface) @@ -60,6 +63,7 @@ static ULONG WINAPI audio_converter_Release(IMFTransform *iface)
if (!refcount) {
}DeleteCriticalSection(&transform->cs); heap_free(transform);
You also need to reset the CS debug info to 0 before destroying it.
@@ -251,9 +255,68 @@ fail:
static HRESULT WINAPI audio_converter_SetInputType(IMFTransform *iface, DWORD id, IMFMediaType *type, DWORD flags) {
- FIXME("%p, %u, %p, %#x.\n", iface, id, type, flags);
- GstCaps *input_caps;
- HRESULT hr;
- return E_NOTIMPL;
- struct audio_converter *converter = impl_audio_converter_from_IMFTransform(iface);
- TRACE("%p, %u, %p, %#x.\n", iface, id, type, flags);
- if (id != 0)
return MF_E_INVALIDSTREAMNUMBER;
- if (type)
- {
GUID major_type, subtype;
DWORD unused;
if (FAILED(IMFMediaType_GetGUID(type, &MF_MT_MAJOR_TYPE, &major_type)))
return MF_E_INVALIDTYPE;
if (FAILED(IMFMediaType_GetGUID(type, &MF_MT_SUBTYPE, &subtype)))
return MF_E_INVALIDTYPE;
if (FAILED(IMFMediaType_GetUINT32(type, &MF_MT_AUDIO_SAMPLES_PER_SECOND, &unused)))
return MF_E_INVALIDTYPE;
if (FAILED(IMFMediaType_GetUINT32(type, &MF_MT_AUDIO_NUM_CHANNELS, &unused)))
return MF_E_INVALIDTYPE;
if (IsEqualGUID(&subtype, &MFAudioFormat_PCM) && FAILED(IMFMediaType_GetUINT32(type, &MF_MT_AUDIO_BITS_PER_SAMPLE, &unused)))
return MF_E_INVALIDTYPE;
if (!(IsEqualGUID(&major_type, &MFMediaType_Audio)))
return MF_E_INVALIDTYPE;
if (!IsEqualGUID(&subtype, &MFAudioFormat_PCM) && !IsEqualGUID(&subtype, &MFAudioFormat_Float))
return MF_E_INVALIDTYPE;
if (!(input_caps = caps_from_mf_media_type(type)))
return MF_E_INVALIDTYPE;
gst_caps_unref(input_caps);
- }
- if (flags & MFT_SET_TYPE_TEST_ONLY)
return S_OK;
- EnterCriticalSection(&converter->cs);
- hr = S_OK;
- if (type)
- {
if (!converter->input_type)
hr = MFCreateMediaType(&converter->input_type);
if (SUCCEEDED(hr))
hr = IMFMediaType_CopyAllItems(type, (IMFAttributes *) converter->input_type);
- }
- if (converter->input_type && (!type || FAILED(hr)))
This condition feels more than a little confusing; I don't think it's worth it just to save a couple lines.
- {
IMFMediaType_Release(converter->input_type);
converter->input_type = NULL;
- }
- LeaveCriticalSection(&converter->cs);
- return hr;
}
static HRESULT WINAPI audio_converter_SetOutputType(IMFTransform *iface, DWORD id, IMFMediaType *type, DWORD flags) @@ -376,6 +439,9 @@ HRESULT audio_converter_create(REFIID riid, void **ret) object->IMFTransform_iface.lpVtbl = &audio_converter_vtbl; object->refcount = 1;
- InitializeCriticalSection(&object->cs);
- object->cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": audio_converter_lock");
- *ret = &object->IMFTransform_iface; return S_OK;
}