The GTA 3 game runs also with the D3D8-18 patch. Only it goes very slow and gives the following texture errors:
fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled D3DTSS_TEXCOORDINDEX 10000
fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x40289eb8) : stub
fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState see if D3DTOP_SELECTARG1 behavior is correct now!
The screen displays only polygons and colors but no textures.