Signed-off-by: Stefan Dösinger stefan@codeweavers.com
---
They are a gcc thing, Visual Studio rejects them. --- dlls/d3d11/tests/d3d11.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 1dbd4050011..f378ae52ecc 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -19422,9 +19422,9 @@ static void test_uav_load(void) #define R32_FLOAT DXGI_FORMAT_R32_FLOAT #define R32_UINT DXGI_FORMAT_R32_UINT #define R32_SINT DXGI_FORMAT_R32_SINT - {&ps_ld_2d_float, &float_2d, {R32_FLOAT, TEX_2D, 0}, {}, (const DWORD *)float_data}, - {&ps_ld_2d_uint, &uint_2d, {R32_UINT, TEX_2D, 0}, {}, (const DWORD *)uint_data}, - {&ps_ld_2d_int, &int_2d, {R32_SINT, TEX_2D, 0}, {}, (const DWORD *)int_data}, + {&ps_ld_2d_float, &float_2d, {R32_FLOAT, TEX_2D, 0}, {0}, (const DWORD *)float_data}, + {&ps_ld_2d_uint, &uint_2d, {R32_UINT, TEX_2D, 0}, {0}, (const DWORD *)uint_data}, + {&ps_ld_2d_int, &int_2d, {R32_SINT, TEX_2D, 0}, {0}, (const DWORD *)int_data}, {&ps_ld_2d_uint_arr, &uint2d_arr, {R32_UINT, TEX_2D_ARRAY, 0, 0, ~0u}, {0}, (const DWORD *)uint_data}, {&ps_ld_2d_uint_arr, &uint2d_arr, {R32_UINT, TEX_2D_ARRAY, 0, 0, ~0u}, {1}, (const DWORD *)uint_data2}, {&ps_ld_2d_uint_arr, &uint2d_arr, {R32_UINT, TEX_2D_ARRAY, 0, 0, ~0u}, {2}, (const DWORD *)uint_data3},