Some software (Buhl Tax and variants) repeatedly calls SetSegmentFlags with D2D1_PATH_SEGMENT_NONE, which is just the default value and has no effect (unless the flags where already changed for the current segment, which still reports a FIXME).
Signed-off-by: Stefan Brüns stefan.bruens@rwth-aachen.de --- dlls/d2d1/geometry.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c index a7074899fda..ac5f1019f3f 100644 --- a/dlls/d2d1/geometry.c +++ b/dlls/d2d1/geometry.c @@ -2773,6 +2773,8 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_SetFillMode(ID2D1GeometrySink *i
static void STDMETHODCALLTYPE d2d_geometry_sink_SetSegmentFlags(ID2D1GeometrySink *iface, D2D1_PATH_SEGMENT flags) { + if (flags == D2D1_PATH_SEGMENT_NONE) + return; FIXME("iface %p, flags %#x stub!\n", iface, flags); }