- MusicVR exits with this error:
Could you send me a +opengl trace of the problem ? Maybe the game is done some strange things (like doing a SwapBuffer without a rendering context set or stuff like that) which are OK on Windows and not on Linux.
I did the +opengl trace, but it comes to about 16MB! Is there something specific you are looking for that I could grep for?
As for your Dungeon Keeper II problem, see a recent thread for a hint to get it running (it seems you need to do 'wine X:\y\z\app.exe' for it to run - i.e. to give it a fully qualified path and not any relative path). At least it worked with Dungeon Keeper I (that reminds me I still have a patch to resend to AJ :-) ).
Thanks, it seems to get a bit further if I run it that way - looks like it's drawing something and some mci fixmes come up before it exits.
Anyway, thanks for using Wine on games... It's nice to see some people are actually using that code :-)
Thank you for writing that code!
Cheers, James