Implement GetFloat/GetFloatArray, GetInt/GetIntArray, and GetBool/GetBoolArray methods for the scalar effect variable interface.
Signed-off-by: Connor McAdams conmanx360@gmail.com --- dlls/d3d10/effect.c | 79 ++++++++++++++++++++++++++++++++++++++------- 1 file changed, 67 insertions(+), 12 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index be5c28496e..834d4346de 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -4253,6 +4253,43 @@ static void write_variable_array_to_buffer(struct d3d10_effect_variable *variabl variable->buffer->u.buffer.changed = 1; }
+static void read_variable_from_buffer(struct d3d10_effect_variable *variable, void *data) +{ + memcpy(data, variable->buffer->u.buffer.local_buffer + variable->buffer_offset, variable->type->size_packed); +} + +static void read_variable_array_from_buffer(struct d3d10_effect_variable *variable, void *data, unsigned int offset, + unsigned int count) +{ + char *buf = variable->buffer->u.buffer.local_buffer + variable->buffer_offset; + char *cur_element = data; + unsigned int element_size, i; + + if (!variable->type->element_count) + { + read_variable_from_buffer(variable, data); + return; + } + + if (offset >= variable->type->element_count) + return; + + if (count > variable->type->element_count - offset) + count = variable->type->element_count - offset; + + element_size = variable->type->elementtype->size_packed; + if (offset) + buf += variable->type->stride * offset; + + for (i = 0; i < count; i++) + { + memcpy(cur_element, buf, element_size); + + cur_element += element_size; + buf += variable->type->stride; + } +} + /* ID3D10EffectVariable methods */
static inline struct d3d10_effect_variable *impl_from_ID3D10EffectScalarVariable(ID3D10EffectScalarVariable *iface) @@ -4427,9 +4464,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloat(ID3D10Eff static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloat(ID3D10EffectScalarVariable *iface, float *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
- return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_buffer(effect_var, value); + + return S_OK; }
/* @@ -4453,9 +4493,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetFloatArray(ID3D static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetFloatArray(ID3D10EffectScalarVariable *iface, float *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
- return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_buffer(effect_var, values, 0, count); + + return S_OK; }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10EffectScalarVariable *iface, @@ -4472,9 +4515,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetInt(ID3D10Effec static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetInt(ID3D10EffectScalarVariable *iface, int *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
- return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_buffer(effect_var, value); + + return S_OK; }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10EffectScalarVariable *iface, @@ -4491,9 +4537,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetIntArray(ID3D10 static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetIntArray(ID3D10EffectScalarVariable *iface, int *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
- return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_buffer(effect_var, values, 0, count); + + return S_OK; }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10EffectScalarVariable *iface, @@ -4510,9 +4559,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBool(ID3D10Effe static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBool(ID3D10EffectScalarVariable *iface, BOOL *value) { - FIXME("iface %p, value %p stub!\n", iface, value); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
- return E_NOTIMPL; + TRACE("iface %p, value %p.\n", iface, value); + read_variable_from_buffer(effect_var, value); + + return S_OK; }
static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D10EffectScalarVariable *iface, @@ -4529,9 +4581,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_SetBoolArray(ID3D1 static HRESULT STDMETHODCALLTYPE d3d10_effect_scalar_variable_GetBoolArray(ID3D10EffectScalarVariable *iface, BOOL *values, UINT offset, UINT count) { - FIXME("iface %p, values %p, offset %u, count %u stub!\n", iface, values, offset, count); + struct d3d10_effect_variable *effect_var = impl_from_ID3D10EffectScalarVariable(iface);
- return E_NOTIMPL; + TRACE("iface %p, values %p, offset %u, count %u.\n", iface, values, offset, count); + read_variable_array_from_buffer(effect_var, values, 0, count); + + return S_OK; }
static const struct ID3D10EffectScalarVariableVtbl d3d10_effect_scalar_variable_vtbl =