Stefan Dösinger wrote:
Am Freitag 02 Februar 2007 08:34 schrieb Joonas Koivunen:
Profiling with oprofile (GDI session) shows that most of the time is used in the game (I suppose it's the "anon" from wine-preload), next most time consuming is winex11 drivers X11DRV_DIB_SetImageBits which seems to be doing the conversion.
It seems that you have a game that has problems with the gdi engine(or lack thereof): http://wiki.winehq.org/DIBEngine
http://bugs.winehq.org/show_bug.cgi?id=421
How much work would this be? I know nothing about Windows or X11 programming, but is it something that I might be able to study up on and propose for a Summer of Code project?
--mmebane