On Sat, Apr 17, 2010 at 4:33 PM, Henri Verbeet hverbeet@gmail.com wrote:
Well yes, an automated performance testing system has been on the wined3d todo list for some time now. I even have a pretty good idea of how I'd want it to look and work. It's just never going to happen because there's always something more important.
Would it worth writing up in a wiki page (along with a description of how to run your current tests manually)?
The thing with benchmarks though is that for them to be of any use you need someone capable of interpreting the data. I guess that means the important question is who "we" are? I assume it's not any of the current main wined3d developers, since Stefan and I both obviously already have our set of applications we use for performance testing.
When giving a Wine demo before a skeptical audience, it helps if a few widely used benchmarks at least run correctly. It gives potential Wine adopters a sense of comfort.
For example, gamers might relate to the Resident Evil 5 Benchmark. (It looks pretty good, but its frame rate is low.) Business users might relate to Passmark. (Passmark 7 is pretty close to running, just needs gdiplus to get around one missing function. Its jet fighter test has some rendering issues, though. And it has a 64 bit version which might be fun to try.) - Dan