-- v2: windows.gaming.input: Implement stub ConstantForceEffect runtimeclass factory. windows.gaming.input: Register Windows.Gaming.Input.ForceFeedback classes. windows.gaming.input: Use case insensitive compare when looking for devices. windows.gaming.input: Reset spare CS pointer before deleting it. windows.gaming.input: AddRef on the returned async handler in get_Completed. dinput/tests: Wait for the expected report to actually be pending.