Hi all,
when running an educational game, wine crashed and asked me to contact wine-devel. Below is the post mortem trace. Can anyone give me a hint what can be done?
Thanks for your help.
Best regards,
Klaus
xxx@yyy:~/make/wine/loader$ ./wine "C:\CSoft\Matheland2\Mathe2.exe" ALSA lib seq_hw.c:456:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory fixme:d3d:IWineD3DImpl_FillGLCaps >>>>>>>>>>>>>>>>> 0x501 from extension detection @ directx.c / 825 fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1be928) : stub, simulating 64MB for now, returning 64MB fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1bdd28)->(0x10026,00000011) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8 err:ddraw:IDirectDrawImpl_QueryInterface (0x1bdd28) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble! err:ddraw:IDirectDrawImpl_QueryInterface (0x1bdd28) You may want to contact wine-devel for help fixme:d3d:IWineD3DImpl_FillGLCaps >>>>>>>>>>>>>>>>> 0x501 from extension detection @ directx.c / 825 fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1bdd28)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock xxx@yyy:~/make/wine/loader$