On 09/04/13 14:38, Hans Leidekker wrote:
On Wed, 2013-09-04 at 13:11 +0200, Jacek Caban wrote:
On 09/04/13 09:22, Hans Leidekker wrote:
dlls/wininet/http.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wininet/http.c b/dlls/wininet/http.c index 1832b4f..521e4aa 100644 --- a/dlls/wininet/http.c +++ b/dlls/wininet/http.c @@ -2795,7 +2795,7 @@ static DWORD chunked_read(data_stream_t *stream, http_request_t *req, BYTE *buf, chunked_stream_t *chunked_stream = (chunked_stream_t*)stream; DWORD read_bytes = 0, ret_read = 0, res = ERROR_SUCCESS;
- if(chunked_stream->chunk_size == ~0u) {
- if(!chunked_stream->chunk_size || chunked_stream->chunk_size == ~0u) { res = start_next_chunk(chunked_stream, req); if(res != ERROR_SUCCESS) return res;
@@ -2835,7 +2835,7 @@ static DWORD chunked_read(data_stream_t *stream, http_request_t *req, BYTE *buf, chunked_stream->chunk_size -= read_bytes; size -= read_bytes; ret_read += read_bytes;
if(!chunked_stream->chunk_size) {
if(size && !chunked_stream->chunk_size) { assert(read_mode != READMODE_NOBLOCK); res = start_next_chunk(chunked_stream, req); if(res != ERROR_SUCCESS)
This patch breaks two assumptions:
- chunk_size outside chunked_read means the end of the stream
Ops, I meant to write chunk_size==0, which means the end of the stream.
That's strange, considering that there could always be another chunk. We can't know if we're at the end of the stream in chunked mode, so I wonder if we should always try the next chunk (and block) if we're being asked to read more than the current chunk gives us. The bug I'm seeing is when the current chunk is exactly the size of the read request (or has that many bytes left). In that case the current code still tries to start the next chunk and potentially blocks.
See chunked_end_of_data. It will return TRUE after the call you mentioned, no matter if there are more chunks to read.
Obviously we could change chunked_end_of_data and the whole assumptions, but we need better understanding of desired behaviour here. Consider this sequence:
- chunked_read reads the whole chunk - app calls InternetQueryDataAvailable, which has no data buffered, so it schedules async read - async read reads zero-size chunk (indicating the end of the stream) - we call INTERNET_REQUEST_COMPLETE, reporting 0 bytes to read
The last call, as I explained previously, has been problematic in the past and according to all tests we have, it never happens with navitve wininet (possibly we simply need more testing to see this happening). This needs to be investigated, otherwise we risk breaking native IE.
- READMODE_SYNC should read as much data as possible
But no more than asked for? I don't see how my patch breaks this assumption.
You're right, I misread that part, sorry.
Jacek