On Mon, 11 Jul 2022 at 16:28, Conor McCarthy cmccarthy@codeweavers.com wrote:
@@ -1310,6 +1310,7 @@ static void vkd3d_init_feature_level(struct vkd3d_vulkan_info *vk_info, CHECK_FEATURE(shaderClipDistance); CHECK_FEATURE(shaderCullDistance); CHECK_FEATURE(shaderImageGatherExtended);
- CHECK_FEATURE(shaderStorageImageReadWithoutFormat); CHECK_FEATURE(shaderStorageImageWriteWithoutFormat); CHECK_FEATURE(tessellationShader);
I don't think that should be required for feature level 11.0?