2016-08-01 22:28 GMT+02:00 Józef Kucia jkucia@codeweavers.com:
- FIXME("Ignoring SwapEffect and Flags\n");
- FIXME("Ignoring SwapEffect %#x.\n", desc->SwapEffect);
Yes please. I ended up making a similar change for debugging at least twice in separate occasions (even though in neither case the swap effect had anything to do with the issue at hand) but I didn't feel like sending just the trace change and I never completed a patch actually passing the swap effect to wined3d. I still might at some point, but in the meantime I'd love to see the actual swap effect traced.