On 08.09.2017 8:29, Alex Henrie wrote:
typedef struct { FolderItems3 FolderItems3_iface; LONG ref;
- VARIANT dir;
- WCHAR **item_filenames;
- LONG item_count;
} FolderItemsImpl;
If 'dir' is always a string maybe store it as such?
static HRESULT WINAPI FolderItemsImpl_Item(FolderItems3 *iface, VARIANT index, FolderItem **ppid) {
- FIXME("(%p,%s,%p)\n", iface, debugstr_variant(&index), ppid);
FolderItemsImpl *This = impl_from_FolderItems(iface);
WCHAR path_str[MAX_PATH];
VARIANT path_var;
HRESULT ret;
TRACE("(%p,%s,%p)\n", iface, debugstr_variant(&index), ppid);
*ppid = NULL;
- return E_NOTIMPL;
- if (!PathIsDirectoryW(V_BSTR(&This->dir)))
return S_FALSE;
How could it not be a directory?
- TRACE("(%p,%s,%p)\n", iface, debugstr_variant(&index), ppid);
Could add some spaces in argument list? Most of the wine code is doing that I think.
if (!PathCombineW(path_str, V_BSTR(&This->dir), This->item_filenames[V_I4(&index)]))
return E_OUTOFMEMORY;
Why E_OUTOFMEMORY?
do
{
if (!strcmpW(file_info.cFileName, dot) || !strcmpW(file_info.cFileName, dot_dot))
continue;
if (This->item_count >= item_size)
{
item_size *= 2;
filenames = HeapReAlloc(GetProcessHeap(), 0, This->item_filenames, item_size * sizeof(WCHAR*));
if (!filenames)
goto fail;
This->item_filenames = filenames;
}
This->item_filenames[This->item_count] = strdupW(file_info.cFileName);
if (!This->item_filenames[This->item_count])
goto fail;
This->item_count++;
}
while (FindNextFileW(first_file, &file_info));
Do we have tests showing that it takes a snapshot like that? For example if new file is created after FolderItems was created, is it accessible with BSTR index for example?