Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/wined3d/device.c | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index d8992424797..64b783395e4 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3933,18 +3933,21 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, } }
- for (i = 0; i < ARRAY_SIZE(state->rs); ++i) + for (i = 0; i < ARRAY_SIZE(stateblock->changed.renderState); ++i) { - if (stateblock->changed.renderState[i >> 5] & (1u << (i & 0x1f))) + map = stateblock->changed.renderState[i]; + while (map) { - if (i == WINED3D_RS_BLENDFACTOR) + j = wined3d_bit_scan(&map); + idx = i * word_bit_count + j; + if (idx == WINED3D_RS_BLENDFACTOR) { struct wined3d_color color; - wined3d_color_from_d3dcolor(&color, state->rs[i]); + wined3d_color_from_d3dcolor(&color, state->rs[idx]); wined3d_device_set_blend_state(device, NULL, &color); } else - wined3d_device_set_render_state(device, i, state->rs[i]); + wined3d_device_set_render_state(device, idx, state->rs[idx]); } }