On 5 October 2014 23:17, Michael Stefaniuc mstefani@redhat.com wrote:
Also the current development form breaks down for big and sometimes small changes where the proper design isn't known from the start. Think DIB engine, Android, USB, D3D command stream. Those cannot be developed inside upstream Wine.
There's no reason the D3D command stream work couldn't have been done against upstream Wine, and in fact that's exactly what I did before handing it over to Stefan. (For reference, one of the first commits for that is 1ef4f075c160a826a57e8cf5613a3211005c8eb9.)