On Fri, 18 Mar 2005, Michael Ost wrote: [...]
Thanks. I suspected that was the way to go. Should the TlsAlloc code, or perhaps the thread init code, check on the windows emulation version and allow the right number of slots... 64, 80 or 1088?
We try not to make the implementation depend on the emulated Windows version unless we find an application that absolutely depends on it. The rationale is that this keeps Wine's code as simple as possible (it's complex enough as it is).