On Mon, 21 Jul 2003, Jonathan Wilson wrote: [...]
1.improve comdlg32.dll, implement stuff added in WINVER>=0x500 like PrintDlgEx and generally make comdlg32.dll behave more like the windows counterpart (implement a few other things as well, like some of the currently stubbed out items).
This can certainly be useful.
2.work on wine notepad. Wont do this until the changes refered to before are merged.
Notepad is sometimes invoked by installers to show readmes, release notes, etc. So improving it can be useful. Adding Unicode support (or does it already support it>) would certainly be useful.
3.write a clone of fontview.exe (windows font sample viewer). This is probobly not usefull for WINE but might be usefull for ReactOS, plus it would be a good excercise in windows GDI programming.
Can we find a free (as in beer)/open-source Windows application that does that already? If the answer is yes (especially to the open-source part), then there's no point to develop a new one. Maybe Freshmeat would help here.
4.write clones of guidgen.exe and/or uuidgen.exe, 2 different windows SDK tools for generating GUIDs/UUIDs. (if we are providing an IDL compiler and other such OLE-esque things, having a GUID/UUID generator is probobly a good thing to have, mainly it is just a stub around a call to CoCreateGUID
Seems like it could be useful and easy. So it seems like a good starting point.
5.write a clone of rebase.exe, a win32 PE image rebasing tool. Probobly not usefull to WINE but might be helpfull for ReactOS development, dont know.
Don't know.
6.writing a clone of the cards.dll used by the windows card games. Only problem here is that I would need to find a sutably licenced set of card images since I dont have the skills to draw them myself :) 7.writing a clone of the card games (solitare,freecell etc) included with windows to use said cards.dll (hey, we have WineMine...)
I'm pretty sure there are lots of free (beer) or open-source card games out there. IMHO, even just the existence of tons of free beer card games greatly diminish the need for reimplementing yet another one. But then I'm not a card game fan.
8.writing a character map applet (basicly a clone of charmap.exe). Dont know if WINE needs this but ReactOS probobly does (how else are you going to insert all those fancy foreign language characters and dingbats? :) 9.writing a calculaor app (i.e. a calc.exe clone), again dont know if WINE needs one but ReactOS might...
Again, don't we already have free (beer)/open-source ones?