On 07.07.2005 02:43, Kevin Koltzau wrote:
The stretching is happening when you try to paint, not when you load the image. As for stretching in uxtheme, the correct solution would actually be to use AlphaBlend,
I did so in my working copy. I also removed the double-buffering stuff from DrawThemeBackground(), ie I AlphaBlend() directly to the screen. I also made a small test case; the alpha is already missing from the bitmap returned from LoadImage() - the blitting there already clobbers the alpha channel for me.
-f.r