On Fri, 5 Apr 2019 at 13:23, Józef Kucia jkucia@codeweavers.com wrote:
dlls/wined3d/adapter_gl.c | 5 +++++ dlls/wined3d/wined3d_gl.h | 1 + 2 files changed, 6 insertions(+)
For straightforward renames like this, we typically just handle things in gl_extension_map[]. (See e.g. GL_EXT_polygon_offset_clamp).